Personal horror environment Unreal Engine 4.26 Physically Based Lighting

My personal environment Inspired by several games like Silent Hill, Medium, Resident Evil and Little Hope.
Modeled with 3dsmax and textured with Substance Painter used Quixel megascans and Speedtree, volumetric fog and Physically Based HDR Lighting.
Baked Lightmaps with GPU
#ue4 #unrealengine #horror #silenthill #environment #videogames #videogame #videogameindustry #speedtree #quixelmegascans #substancepainter #ghost #ingameadvertising #realtime #pbl #screenshotsaturday #littlehope @supermassivegames @unrealengine @substance3d @speedtree_inc @quixelofficial @konami @silent.hill.official @artstationhq @reallusionofficial

Cinemartic Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Ingame part 1

Ingame part 2

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

Personal horror environment Unreal Engine 4.26 Physically Based Lighting

3dsmax model bench

3dsmax model bench

3dsmax model bench

3dsmax model bench

Substance Painter texturing

Substance Painter texturing

Substance Painter texturing

Substance Painter texturing

3dsmax modeling gas station

3dsmax modeling gas station

3dsmax modeling gas station

3dsmax modeling gas station

3dsmax modeling gate gas station

3dsmax modeling gate gas station

3dsmax modeling gas station

3dsmax modeling gas station

3dsmax modeling sign gas station

3dsmax modeling sign gas station

3dsmax modeling gas station

3dsmax modeling gas station

3dsmax modeling silent hill sign gas station

3dsmax modeling silent hill sign gas station

Substance Painter Texturing

Substance Painter Texturing

Substance Painter Texturing

Substance Painter Texturing

Substance Painter Texturing

Substance Painter Texturing

Substance Painter Texturing

Substance Painter Texturing

Substance Painter Texturing

Substance Painter Texturing