Relighting Mansion from Dekogon Unreal Engine 4.26.2 and UE5 HDR

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON
I recreated the terrain inside Unreal and insert more foliage and some cemetery gates and props
If you love horror this pack is a must have, the details and quality is one of the best in Unreal Marketplace see link below
https://www.unrealengine.com/marketplace/en-US/product/post-apocalyptic-mansion-albert-manor-day-and-night-lighting

Same scene with Lumen and UE5 the details are photoreal in comparison to Raytraced version

Same scene with Lumen and UE5 the details are photoreal in comparison to Raytraced version

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Same scene with Lumen and UE5 the details are photoreal in comparison to Raytraced version

Same scene with Lumen and UE5 the details are photoreal in comparison to Raytraced version

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Same scene with Lumen and UE5 the details are photoreal in comparison to Raytraced version

Same scene with Lumen and UE5 the details are photoreal in comparison to Raytraced version

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Same scene with Lumen and UE5 the details are photoreal in comparison to Raytraced version

Same scene with Lumen and UE5 the details are photoreal in comparison to Raytraced version

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON

Here is my Relighting of this Masterpiece of Mansion from Dekogon
inspired by Resident Evil 7
Relighting was created with Unreal Engine 4.26.2 HDR and Volumetric fog full raytraced RTXON