Still WIP day version with new volumetric clouds and physical sky. Inspired by Silent Hill render with Unreal Engine 4.26
Man Character created with CC3 animated and retarget inside Unreal.
New character girl created with CC3 animated with Iclone 7 render with Unreal Engine 4.26 and raytrace, water pipe modeled with 3dmax and Textured with Substance Painter, scarf created with Marvelous Designer and textured with Substance Painter.
Improved shadows. Optimization and baking lightmaps process
Lights stationary with area shadows enabled for nice soft shadows.
Modeled with 3dsmax and textured with Substance Painter used Quixel megascans and Speedtree, volumetric fog, hdr lightning.
#ue4 #unrealengine #horror #silenthill #environment #videogames #videogame #videogameindustry #speedtree #quixelmegascans #substancepainter #ghost #ingameadvertising #realtime #screenshotsaturday #littlehope @supermassivegames @unrealengine @substance3d @speedtree_inc @quixelofficial @konami @silent.hill.official @artstationhq @reallusionofficial
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Inspired by Silent Hill Render with Unreal Engine 4.26
Inspired by Silent Hill Walkthrough virtual camera Ipad 11.5 pro Unreal Engine 4.25
New character created with CC3 animated with Iclone 7 render with Unreal Engine 4.26 and raytrace.