Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Dark Gothic Castle Ingame Unreal Engine 5.2 Lumen
Lighting is HDR with Directional light and volumetric fog.
Physical Based Lighting with correct values for sunset.
I created the volumetric ground fog with dust particles Niagara watching a great tutorial from @gonoshift
Unreal Engine 5.2 Lumen
Every asset was placed manually. Trees created with Speedtree and from Quixel.
Used foliage brush tool to place small rocks and debris
Ingame is all in realtime running on RTX4090
Thanks to @leartesstudios for providing me the castle

#ue5 #unrealengine5 #dark #gothic #darksouls #sony #inspired #lumen #castle #videogames #quixel #megascans #knight #environment #speedtree #ingame #cemetery #grave #graveyard #nanite #dark

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen

Physical Based Lighting Dark Gothic Castle Unreal Engine 5.2 Lumen