Canyon Desert
Lighting and fog with Ultra Dynamic Sky using physical based values for cloudy day Unreal Engine 5.6 Lumen with AO and Nanite
Contact shadows from sun. All is realtime no Pathtrace no RTX.
Desert Cliffs from Real Biomes
Canyon Desert
Lighting and fog with Ultra Dynamic Sky using physical based values for cloudy day Unreal Engine 5.6 Lumen with AO and Nanite
Contact shadows from sun. All is realtime no Pathtrace no RTX.
Gameplay 120fps 4k Native on RTX4090 UE 5.6 Lumen Nanite