The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25

The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25
Inspired by Resident Evil. Interior and exterior structure buildings modeled in 3dsmax used Quixel assets
Floor created with vertex painting blended quixel materials and decals.
Some props i modeled and textured with Substance Painter other props are form amazing Aiko Shinohara here is link to get on Gumroad just please donate more than what it says as the models are high detailed and great
https://gumroad.com/l/AikoShinohara

The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25

The Haunted Library  fully Raytraced Environment Virtual camera using  Ipad 11.5 Unreal Engine 4.25

The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25

The Haunted Library  fully Raytraced Environment Virtual camera using  Ipad 11.5 Unreal Engine 4.25

The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25

The Haunted Library  fully Raytraced Environment Virtual camera using  Ipad 11.5 Unreal Engine 4.25

The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25

The Haunted Library  fully Raytraced Environment Virtual camera using  Ipad 11.5 Unreal Engine 4.25

The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25

The Haunted Library  fully Raytraced Environment Virtual camera using  Ipad 11.5 Unreal Engine 4.25

The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25

The Haunted Library  fully Raytraced Environment Virtual camera using  Ipad 11.5 Unreal Engine 4.25

The Haunted Library fully Raytraced Environment Virtual camera using Ipad 11.5 Unreal Engine 4.25

Substance Painter process

Substance Painter process

Substance Painter process

Substance Painter process

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling

3dsmax modeling