The Haunted Library Cinematic Raytrace Environment Unreal Engine 4.25
Inspired by Resident Evil. Interior and exterior structure buildings modeled in 3dsmax used Quixel assets and materials.
Floor created with vertex painting blended quixel materials and decals.
Some props i modeled and textured with Substance Painter other props are from amazing Aiko Shinohara here is link to get on Gumroad just please donate more than what it says as the models are high detailed and great
https://gumroad.com/l/AikoShinohara
The Haunted Library Cinematic Raytrace Environment Unreal Engine 4.25
The Haunted Library Ingame Raytrace Environment Unreal Engine 4.25