The Golden Hour forest created with Unreal Engine 4.26.1

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog
4K Youtube video https://youtu.be/B5CUF5GBYRM
#ue4 #unrealengine #forest #megascans #quixel #environment #speedtree #sunset #goldenhour #rtx3090 #nvidia #meditation #pbl

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree 
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree 
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree 
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree 
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

The Golden Hour forest created with Unreal Engine 4.26.1 Quixel Megascans and Speedtree
GPU Baked lightmaps RTX3090
Physical Based Lighting and Volumetric Fog

Detailed Lighting

Detailed Lighting