Created with Unreal Engine 4.22 and raytrace
Inspired by videogame the last of us 2 used quixel megascan , created terrain with brushes and used forest pack from redwood to populate and brush foliage environment, post and lightning all inside unreal
Car model was retextured in Substance Painter
www.sciontidesign.com
Inspired by The last of us Created with Unreal Engine 4.22 and raytrace