Here is my Cinematic story Sally's Bunker what did she do to end up closed in here, she is confused and shocked.
Inspired by The last of Us 2
Physical Based Lighting Values
Structure created with 3dsmax and Quixel Megascans materials and assets, some other assets are from marketplace.
My character Sally created with CC3 and animated with Iclone
Fully raytraced inside Unreal Engine 4.26.2
4k Cinematic Youtube
https://www.youtube.com/watch?v=CAQ7xhJTrKk
#cc3 #UnrealEngine #UE4 #inspired #TheLastofUsPartII #characterdesign #RTXOn #RTX3090 #RealTime #horror #quixel #megascans
Sally's Bunker Inspired by The Last of Us 2 Unreal Engine 4.26.2 RTX ON
Ingame realtime rtxon