Inspired by Resident Evil and P.T render with Unreal Engine 4.24 and raytrace, staircase-lamp and structure modeled by me with 3dmax and vray. Lamp animated with 3dsmax. Used datasmith to import inside unreal with no textures, materials created inside Unreal used Quixel megascans.
Ghost character bought on Unreal Marketplace
www.sciontidesign.com
Inspired by Resident Evil and P.T render with Unreal Engine 4.24 and raytrace