My Japanese Shrine Path
Unreal Engine 5 Lumen and Nanite - Terrain brushed inside Unreal and all assets from Quixel Megascans
Lighting is Sun and Sky with Volumetric Fog
Main trees created with Speedtree and Procedural landscape Material from Mawi for the terrain
#ue5 #unrealengine5 #tomb #shrine #japan #japanese #forest #lumen #lighting #realism #videogames #ingame #megascans #quixel
My Japanese Shrine Path Cinematic
Unreal Engine 5 Lumen and Nanite
My Japanese Shrine Path
Some ingame using DLSS on auto mode RTX3090