Just inspired by the film used virtual camera with iphone, Environment created with Unreal Engine 4.25 baked lightmaps used Raytrace only for Reflections. Character created with CC3 / Headshot and Iclone.
Quixel Megascans for stairs and some foliage.
For other assets link below thanks
https://www.unrealengine.com/marketplace/en-US/product/1970-s-new-york-city-alley
https://www.unrealengine.com/marketplace/en-US/product/city-asset-pack
Virtual camera with iphone, Environment created with Unreal Engine 4.25