Inspired by Resident Evil render with Unreal Engine 4.24 and raytrace, staircase-lamp and structure modeled with 3dmax and vray.
Lamp animated with 3dsmax. Used datasmith to import inside unreal with no textures, materials created inside Unreal used Quixel megascans and Mixer.
Marvelous designer for curtains and armchair.
Ghost character bought on Unreal Marketplace
www.sciontidesign.com
Trailer Inspired by Resident Evil render with Unreal Engine 4.24